Pervasive Computing with Mobiles II
What makes mobiles so interesting when it comes to wearable computing? The new issue of Pervasive Computing gives an answer. As promised yesterday a short overview or you:
Pervasive Computing compares mobiles with wallets. What a wallet does is that it transforms infrastructur into personal services. For example a creditcard: there is an infrastructure for payment but you have this tiny card in your wallet, thats enough to pay (mostly) everywhere.
Overall there are three basic points:
1) Cyber Foraging – means access to server and cpu power over the mobile phone. A good example are real time translations of text or symbols (eg. chinese) while on a trip to Shanghai.
2) Internet suspend/resume – your mobile is the main authentification point, what allows you to use every PC or notebook to sync your profile and settings.
-> "customize a PC on demand"
3) Hotsync anywhere – your mobile manages all hotsync activities for PDA's, PC's and networks.
Stay tuned, more on monday.
(picture shows the nokia 7600 umts mobile)
This is a great phone